Joshua Ruggeri
Joshua Ruggeri
3D Environment Artist
Holmdel, United States

Summary

Passionate 3D Environment & Prop Artist with 3+ years of experience creating high fidelity assets for games. Always eager to learn and adapt to new environments, technique, tools, or programs.

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Skills

Environment ModelingHard Surface ModelingProp ModelingPBR Texturing

Software proficiency

Maya
Maya
Unreal Engine
Unreal Engine
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
ZBrush
ZBrush
Photoshop
Photoshop
Illustrator
Illustrator

Experience

  • 3D Generalist at Ichor Games
    United States of America
    March 2021 - May 2023

    ● Designed, modeled, uved, and textured modular architecture kits and & props.

    ● Created physically based tileable materials and trim sheets using procedural tools

    ● Set dressed level blockouts.

    ● Optimized geometry and textures for real time graphics.

    ● Guided visual style and created more efficient workflows for fellow artists.

    ● Followed design guidelines, asset naming conventions and other technical constraints to produce

    results compliant with industry and platform standards.

    ● Worked alongside writers and producers to create unique designs